Paper Session 1

Paper session 1: Mixed Reality and Playful Environments

Session Chair: Bieke Zaman, KU Leuven

  • A Conceptual Framework to Compare two Paradigms of Augmented and Mixed Reality Experiences.

Laura Malinverni, Cristina Valero, Marie-Monique Schaper, Narcis Pares (Universitat Pompeu Fabra)

  • Designing for Bodily Interplay: Engaging with the Adaptive Social Exertion Game “Plunder Planet” 

Anna Lisa Martin-Niedecken (Zurich University of the Arts)

  • “Pump that Press!”: Design Evaluation of Audience Interaction using Collaborative Digital and Physical Games

Panagiotis Apostolellis (Virginia Tech), Marjee Chmiel (Howard Hughes Medical Institute), Doug Bowman (Virginia Tech)

  • Effects of Playful Audio Augmentation on Teenagers’ Motivations in Cooperative Physical Play

Yudan Ma (Sanming University / Eindhoven University of Technology), Tilde Bekker, Xipei Ren, Jun Hu (Eindhoven University of Technology), Steven Vos (Eindhoven University of Technology & Fontys University of Applied Sciences)