Accepted papers and notes

Mixed Reality and Playful Environments

A Conceptual Framework to Compare two Paradigms of Augmented and Mixed Reality Experiences.

Laura Malinverni, Cristina Valero, Marie-Monique Schaper, Narcis Pares (Universitat Pompeu Fabra)

Designing for Bodily Interplay: Engaging with the Adaptive Social Exertion Game “Plunder Planet” 

Anna Lisa Martin-Niedecken (Zurich University of the Arts)

“Pump that Press!”: Design Evaluation of Audience Interaction using Collaborative Digital and Physical Games

Panagiotis Apostolellis (Virginia Tech)

Marjee Chmiel (Howard Hughes Medical Institute)

Doug Bowman (Virginia Tech)

Effects of Playful Audio Augmentation on Teenagers’ Motivations in Cooperative Physical Play

Yudan Ma (Sanming University & Eindhoven University of Technology)

Tilde Bekker, Xipei Ren, Jun Hu (Eindhoven University of Technology)

Steven Vos (Eindhoven University of Technology & Fontys University of Applied Sciences)

Designing Together

Co-Designing Voice User-Interfaces with Teenagers in the Context of Smart Homes

Dan Fitton, Janet Read, Gavin Sim (University of Central Lancashire)

Co-Designing Online Privacy-Related Games and Stories with Children

Priya Kumar (University of Maryland),

Jessica Vitak (University of Maryland),

Marshini Chetty (Princeton University),

Tamara Clegg (University of Maryland),

Jonathan Yang (Princeton University),

Brenna McNally (University of Maryland),

elizabeth bonsignore (University of Maryland)

You Have to Start Somewhere – Initial Meanings Making in a Design and Making Project

Netta Iivari, Marianne Kinnula, Tonja Molin-Juustila (University of Oulu)

Audio Journaling for Self-Reflection and Assessment among Teens in Participatory Media Programs

Nitin Sawhney (The New School),

Cleve Graver (Fordham University),

Emily Breitkopf (The New School)

Designing for Different Abilities

MyWord: Enhancing Engagement, Interaction and Self-Expression with Minimally-Verbal Children on the Autism Spectrum through a Personal Audio-Visual Dictionary

Cara Wilson, Margot Brereton, Bernd Ploderer, Laurianne Sitbon (Queensland University of Technology)

Apraxia World: A Speech Therapy Game for Children with Speech Sound Disorders.

Adam W Hair (Texas A&M University),

Penelope Monroe (University of Sydney),

Beena Ahmed (University of New South Wales & Texas A&M University at Qatar),

Kirrie Ballard (University of Sydney),

Ricardo Gutierrez-Osuna (Texas A&M University)

Bonk: Accessible Programming for Accessible Audio Games

Shaun Kane, Varsha Koushik, Annika Muehlbradt (University of Colorado Boulder)

Tangible Interaction and Toys

Teegi’s so cute!”: Assessing the pedagogical potential of an interactive tangible interface for school children

Stephanie Fleck (PERSEUS, Université de Lorraine),

Charlotte Baraudon (Université de Lorraine),

Jeremy Frey (Ullo),

Thibault Laine (Inria, Bordeaux),

Martin Hachet (Inria Bordeaux)

Tangible Interaction in Parent-Child Activity: Encouraging Awareness and Reflection

Ofir Sadka, Hadas Erel, Oren Zuckerman (Interdisciplinary Center)

When Toys Come to Life: Considering the Internet of Toys from an Animistic Design Perspective

Bieke Zaman (KU Leuven),

Maarten Van Mechelen (TU Delft),

Lizzy Bleumers (Vrije Universiteit Brussel)

Printy3D: In-Situ Tangible Three-Dimensional Design for Augmented Fabrication

Amanda K Yung, Zhiyuan Li, Daniel Ashbrook (Rochester Institute of Technology)

Child-Robot Interaction


When Deictic Gestures in a Robot Can Harm Child-Robot Collaboration

Elmira Yadollahi (EPFL),

Wafa Johal (EPFL),

Ana Paiva (University of Lisbon),

Pierre Dillenbourg (EPFL)

Measuring Young Children's Long-Term Relationships with Social Robots

Jacqueline M. Kory Westlund, Hae Won Park, Randi Williams, Cynthia Breazeal (MIT Media Lab)

Bringing Letters to Life: Writing with Haptic-Enabled Tangible Robots

Thibault Asselborn, Arzu Guneysu Ozgur, Khalil Mrini, Elmira Yadollahi, Wafa Johal, Ayberk Özgür, Pierre Dillenbourg (EPFL)

How smart are the smart toys? Children's and parents' agent interaction and intelligence attribution

Stefania Druga (MIT Media Lab)

Learning and Literacy

A Day in the Life of Jos: Web-based Game to Increase Children's Digital Literacy

Sana Maqsood, Christine Mekhail, Sonia Chiasson (Carleton University)

Going Beyond Performance Scores: Understanding Cognitive-Affective States in Kindergartners

Priyashri Kamlesh Sridhar, Samantha Wei Ting Chan, Suranga Nanayakkara (Singapore University of Technology and Design)

Designing to Illuminate Children’s Scientific Funds of Knowledge Through Social Media Sharing

Kelly Mills (University of Maryland),

elizabeth bonsignore (University of Maryland),

Tamara Clegg (University of Maryland),

June Ahn (New York University),

Jason Yip (University of Washington),

Daniel Pauw (University of Maryland),

Lautaro Cabrera(University of Maryland),

Kenna Hernly (University of Maryland),

Caroline Pitt (University of Washington)

Designing for Concreteness Fading in Primary Computing

Anthony Trory, Kate Howland, Judith Good (University of Sussex)

A Survey of Computational Kits for Young Children

Junnan Yu (University of Colorado Boulder),

Ricarose Roque (University of Colorado Boulder)

Communication, Emotion and Engagement

Children Asking Questions: Speech Interface Reformulations and Personification Preferences

Svetlana Yarosh, Stryker Thompson, Kathleen Watson, Alice Virginia Chase (University of Minnesota),

Ashwin Senthilkumar (Eden Prairie High School),

Ye Yuan (University of Minnesota),

AJ Brush (Microsoft Research)

Children’s Conversation with Experience: Making Colorful Imprints from Emotions

Pauline Gourlet (Université Paris 8)

Overcoming Socio-Technical Challenges for Cross-Cultural Collaborative Applications

Sumita Sharma (University of Tampere),

Pekka Kallioniemi (University of Tampere),

Tomi Heimonen (University of Wisconsin-Stevens Point),

Jaakko Hakulinen (University of Tampere),

Markku Turunen (University of Tampere),

Tuuli Keskinen (University of Tampere)

Why Doesn’t It Work? Voice-Driven Interfaces and Young Children’s Communication Repair Strategies

Yi Cheng, Kate Yen, Yeqi Chen, Sijin Chen, Alexis Hiniker (University of Washington)


 “Wow He Is Talking!” A Study on Intrinsic Motivations for Child-Robotic Toy Interactions

Yasemin Dönmez (Middle East Technical University),

Naz A.G.Z. Borekci (Middle East Technical University),

Mathieu Gielen (Delft University of Technology)

Evaluating Elementary Student Interaction with Ubiquitous Touch Projection Technology

Sarah Diesburg, C. Adam Feldhaus, Coved Oswald, Cole Boudreau, Beau Anthony Brown (University of Northern Iowa)

Light It Up: Using Paper Circuitry to Enhance Low-Fidelity Paper Prototypes for Children

Anneli Hershman, Juliana Nazare, Jie Qi, Martin Saveski, Deb Roy, Mitchel Resnick (MIT Media Lab)

The Stamp Plate and the Kicking Chair: Playful Productivity for Meals in Preschools

Ying-Yu Chen, Kelda Lee Baljon, Bonnie Tran, Jason Yip, Daniela Rosner Rosner, Alexis Hiniker (University of Washington)

Children creating Personas to diversify design perspectives and concepts for their own Tech Library

Helvi Wheeler (Namibia University of Science and Technology),

Heike Winschiers-Theophilus (Namibia University of Science and Technology),

Alessandro Soro (Queensland University of Technology),

Margot Brereton (Queensland University of Technology)

Paper Mechatronics: Present and Future

Hyunjoo Oh (University of Colorado Boulder),

Sherry His (Concord Consortium),

Michael Eisenberg (University of Colorado)

Mark D Gross (University of Colorado)

Semi-Automatic Suggestion Generation for Young Novice Programmers in an Open-Ended Context

Michelle Ichinco (Washington University in St. Louis),

Caitlin Kelleher (Washington University in St. Louis)

Fun as a User Gain in Participatory Design Processes involving Children: a Case Study

Selina Schepers (KU Leuven),

Katrien Dreessen (LUCA School of Arts / KU Leuven),

Bieke Zaman (KU Leuven)

Co-designing Tablet Computer Applications with Sri Lankan Practitioners to Support Children with ASD

Amani I Soysa, Abdullah Al Mahmud, Blair Kuys (Swinburne University of Technology)

Leo con Lula, introducing global reading methods to children with ASD

Javier Gomez (Norwegian University of Science and Technology),

Letizia Jaccheri (Norwegian University of Science and Technology),

Juan C Torrado (Universidad Autónoma de Madrid),

Germán Montoro (Universidad Autónoma de Madrid)

Development of Designerly Agency through Social Interaction

Verily Tan (Indiana University)

Computer Mediated Playful Interactions: Investigating how variations in level of gaze effect children’s gameplay

Suleman Shahid (Lahore University of Management Sciences)

Towards Equity and Equality in American Co-Design: A Case Study

Greg Walsh (University of Baltimore)

Designing for the ‘At home’ Experience of Parents and Children with Tablet Games

Janet Read (University of Central Lancashire),

Matthew Horton (University of Central Lancashire),

Suzanne Clarke (BBC),

Dan Fitton (University of Central Lancashire),

Gavin Sim (University of Central Lancashire),

Rhia Jones, (BBC)

Scratch Memories: A Visualization Tool for Children to Celebrate and Reflect on Their Creative Trajectories

Shruti Dhariwal (MIT Media Lab)

Critical design in interaction design and children – impossible, inappropriate or critical imperative?

Netta Iivari (University of Oulu),

Kari Kuutti (University of Oulu)